Straight from the Klingon civil war - the I.K.S. Toral!
Named for the son of Duras, the Toral was the Klingon bird-of-prey used by Lursa and B'etor to destroy the Enterprise-D at Veridian III, so without further ado, here is the review:
First up, B'etor:
The ability to allow other ships in range 1-2 to use your elite talent upgrade is huge, the options this opens up are awesome.
Next up, Lursa:
Cloak or sensor echo as a free action? Yes please!
As an added bonus, you can use either Lursa or B'etor as a crew if the other is the captain, whilst also boosting the captain skill by +4... Together they are truly excellent.
The named ship, the I.K.S. Toral:
The ability to add an extra 2 defence dice when uncloaked is always nice, very situational but quite useful.
The first of the unique talents, enemy of the empire is a 5 point disable or discard depending on what you are firing at... for what it is, I think 5 points is a bit much. Only works well against Klingon faction cards so the chances of you actually being able to use it more than once is not guaranteed.
Next up is interrogation:
Even though it's a 5 point discard, the +3 attack dice can come in handy. Most of the ships flown in my usual gaming group have at least 2 upgrades on them so I'll always gain the benefit of the +3 so, I'd be happy to use it...
Kulge... hmm... disable your captain to gain the option to have a battlestations action on your action bar... no.
Aft Shields can negate 2 damage if the attacker is out of your front arc - I quite like this, costed well and you can cancel critical hits with it before normal hits... well worth it.
Last up, the standard B'rel class, although this one has 2 crew slots and 1 weapon slot, so a bit better than the usual tech, crew, weapon you usually get:
So to sum it up, Lursa and B'etor are awesome, Interrogation, Aft Shields and the Toral itself are good, the rest not so much.
Thanks for taking a look, next up is Sela's Warbird!
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